Soldier

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! style="background:#2E8B57;"|Operating principle
! style="background:#2E8B57;"|Operating principle
|-style="background:#8FBC8F;"
|-style="background:#8FBC8F;"
-
| [[image:Shields.png]]
 
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! Shields
 
-
| The character is permitted to have a shield with a light weapon for close combat
 
-
| Without this skill the character cannot wear the shields
 
-
|-style="background:#3CB371;"
 
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| [[image:]]
 
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! Average Armor
 
-
| As a result trainings warrior learns to wear a suit of armor
 
-
| Without this skill the character cannot bear the platemail armors
 
-
|-
 
-
| [[image:]]
 
-
! Interception
 
-
| Stuns the enemy for 2 and allows shortening the distance.
 
-
| Reduces distance with the enemy and deafens him for some time. Small effective casualty radius.
 
-
|-
 
-
| [[image:]]
 
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! Swords
 
-
| It enables the hero to use one-handed swords
 
-
| Without this skill the character cannot use the swords
 
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|-
 
| [[image:]]
| [[image:]]
! Attracting Attention
! Attracting Attention
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|-
|-
| [[image:]]
| [[image:]]
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! Defensive Stand
+
! Average Armor
-
| Foreign attacks cause the hero have 10% less damage and his actions make the enemy more angry.
+
| As a result trainings warrior learns to wear a suit of armor
-
| The damage obtained by character reduces and increases doubly the threat, created by the attacks of character.
+
| Without this skill the character cannot bear the platemail armors
-
|-
+
|-style="background:#8FBC8F;"
| [[image:]]
| [[image:]]
! Command cry
! Command cry
| It increases the attack power, mobility of the group members by points and sustained power for the endurance
| It increases the attack power, mobility of the group members by points and sustained power for the endurance
| The skill increases mobility, force of attack and endurance in character, pet and members of group for a period of time 15 mins. Radius of action - average.
| The skill increases mobility, force of attack and endurance in character, pet and members of group for a period of time 15 mins. Radius of action - average.
-
|-
+
|-style="background:#8FBC8F;"
| [[image:]]
| [[image:]]
-
! Vengeance
+
! Defensive Stand
-
| After warding off the attack, the hero will strike in return with 30% chance, causing 70 of extra damage
+
| Foreign attacks cause the hero have 10% less damage and his actions make the enemy more angry.
-
| After successful countering the character has a chance to deliver reverse attack, with the additional fixed loss and having chance to disarm enemy.
+
| The damage obtained by character reduces and increases doubly the threat, created by the attacks of character.
 +
|-style="background:#8FBC8F;"
 +
| [[image:]]
 +
! Interception
 +
| Stuns the enemy for 2 and allows shortening the distance.
 +
| Reduces distance with the enemy and deafens him for some time. Small effective casualty radius.
|-
|-
 +
| [[image:Shields.png]]
 +
! Shields
 +
| The character is permitted to have a shield with a light weapon for close combat
 +
| Without this skill the character cannot wear the shields.
 +
|-style="background:#8FBC8F;"
| [[image:]]
| [[image:]]
! Shield Strike
! Shield Strike
| The shield blow depends on the hero’s power, it breaks saying of a magic word and it makes the
| The shield blow depends on the hero’s power, it breaks saying of a magic word and it makes the
| Attacking military ability. Applied during the utterance of enemy spells which break the spell. Damage ability depends on the strength. The level of threat posed by the ability is double. Ability does not work with the slap in the face shield.
| Attacking military ability. Applied during the utterance of enemy spells which break the spell. Damage ability depends on the strength. The level of threat posed by the ability is double. Ability does not work with the slap in the face shield.
-
|-
+
|-style="background:#8FBC8F;"
| [[image:]]
| [[image:]]
! Strengthened Armor
! Strengthened Armor
| As a result trainings warrior learns more effectively to use platemail armors.
| As a result trainings warrior learns more effectively to use platemail armors.
| Character obtains additional health for every 500 units of armor. Ability does not work together with the ideal armor.
| Character obtains additional health for every 500 units of armor. Ability does not work together with the ideal armor.
 +
|-style="background:#3CB371;"
 +
| [[image:]]
 +
! Swords
 +
| It enables the hero to use one-handed swords
 +
| Without this skill the character cannot use the swords
 +
|-style="background:#8FBC8F;"
 +
| [[image:]]
 +
! Vengeance
 +
| After warding off the attack, the hero will strike in return with 30% chance, causing 70 of extra damage
 +
| After successful countering the character has a chance to deliver reverse attack, with the additional fixed loss and having chance to disarm enemy.
|}
|}

Revision as of 18:41, 10 June 2010

File:Soldier.png [color=text:#C85A17;"|Soldier] specializes on keeping the monsters attentions to him since the Soldier is capable to wear the heavy well protecting armor (platemail) and manages heavy weapon. Thereby he protects his group members. At level 15, Strongman will be able to choose Soldierfrom two other class options. Later on, at level 31, Soldier will be sub-classified into Semi-diamond Protector and Diamond Protector.


Icon Name Function Operating principle
[[image:]] Attracting Attention The shot caused damage, which directly depends on the strength of the distance attack Character obtains 120% of aggressiveness in the current purpose.
[[image:]] Average Armor As a result trainings warrior learns to wear a suit of armor Without this skill the character cannot bear the platemail armors
[[image:]] Command cry It increases the attack power, mobility of the group members by points and sustained power for the endurance The skill increases mobility, force of attack and endurance in character, pet and members of group for a period of time 15 mins. Radius of action - average.
[[image:]] Defensive Stand Foreign attacks cause the hero have 10% less damage and his actions make the enemy more angry. The damage obtained by character reduces and increases doubly the threat, created by the attacks of character.
[[image:]] Interception Stuns the enemy for 2 and allows shortening the distance. Reduces distance with the enemy and deafens him for some time. Small effective casualty radius.
image:Shields.png Shields The character is permitted to have a shield with a light weapon for close combat Without this skill the character cannot wear the shields.
[[image:]] Shield Strike The shield blow depends on the hero’s power, it breaks saying of a magic word and it makes the Attacking military ability. Applied during the utterance of enemy spells which break the spell. Damage ability depends on the strength. The level of threat posed by the ability is double. Ability does not work with the slap in the face shield.
[[image:]] Strengthened Armor As a result trainings warrior learns more effectively to use platemail armors. Character obtains additional health for every 500 units of armor. Ability does not work together with the ideal armor.
[[image:]] Swords It enables the hero to use one-handed swords Without this skill the character cannot use the swords
[[image:]] Vengeance After warding off the attack, the hero will strike in return with 30% chance, causing 70 of extra damage After successful countering the character has a chance to deliver reverse attack, with the additional fixed loss and having chance to disarm enemy.


Skills of the warrior

Level of character 15

  • Shields level 1
  • Average Armor level 1

Level of character 16

  • Interception is level 1

Level of character 20

  • Swords level 1
  • Disarming level 1

Level of character 26

  • Attracting Attention level 1

Level of character 28

  • Defensive Stand level 1

Level of character 30

  • Command cry level 1
  • Vengeance level 1

Level of character 36 (in parallel with the skills of new class)

  • Command cry level 2
  • Vengeance level 2

Level of character 40 (in parallel with the skills of new class)

  • Shield Strike level 1

Level of character 44 (in parallel with the skills of new class)

  • Shield Strike level 2
  • Strengthened Armor level 1

The level of character 48 (in parallel with the skills of new class)

  • Vengeance level 3

Level of character 50 (in parallel with the skills of new class)

  • Command cry level 3
  • Shield Strike level 3
  • Strengthened Armor level 2

Level of character 56 (in parallel with the skills of new class)

  • Shield Strike level 4
  • Strengthened Armor level 3

Level of character 60 (in parallel with the skills of new class)

  • Shield Strike level 5
  • Strengthened Armor level 4
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